I just came across an excellent Godot 2D tutorial that would have helped a lot with trying to get stuff done for the Wowie Jam! game jam. There are so many things that I know must be possible (like having a title screen or global variables) but I don’t know how to do them in … Read more Excellent Godot 2D Tutorial Series
There’s an Uncontrollable Spaceship in the Wowie Jam! Made it with a few hours to spare. I am so tired! And I have to wake up soon! If you want to see the game for yourself, it’s downloadable for Windows: Here’s a quick video showing how you control your ship by bumping into things: I … Read more Wowie Jam! Officially Entered
A big nicety is to make the game quit when a player hits the ESC key. Especially when one’s Godot game is going full screen so there isn’t a close button provided by the OS. This turned out to be pretty easy. I added this to the globals.gd file (see the previous update on making … Read more Wowie Jam! Update #4 Elegantly Making a Godot Game Exit
I’ve read this documentation page on Singletons so many times. And so many other online Q&A’s about making Global variables in Godot. And those usually point back to that same documentation page. It’s actually SO simple that it needs to be explained more simply: Here’s what worked: Make a new script called globals.gd and save … Read more Wowie Jam! Update #3 Global Variables in Godot
Quick update: I added a BOOM! What would a pilot of an Uncontrollable Spaceship do if they got stuck? Throw a hand-grenade out the window and see what happens! The BOOM! button throws out a hand-grenade that explodes with random force in a random direction. If it bounces your ship so that you’re pointing in … Read more Wowie Jam! Update #2 added BOOM
February 3, 2019 at 7:45 am There are days when an enormous amount of stuff just easily falls into place. Yesterday was not such a day. There are too many things I don’t know about using Godot that make simple tasks take a ton of research. I posted what I managed to complete last night … Read more Wowie Jam! Update #1
With so little time (and so little Godot programming knowledge), I want to make a solid list of doable project objectives for Uncontrollable Spaceship. Gameplay I have a lot of ideas for Uncontrollable Spaceship and my original intent was that it would have many or all of these as game modes – it could be … Read more Wowie Jam! Project Objectives
This is going to be a busy weekend! I’m preparing stuff for my card game “A Game of Porcelain Thrones” which is scheduled to launch on Kickstarter on April 1, 2019. And right in the middle of this, Jonas Tyroller comes up with his Wowie Jam! game jam. I’ve enjoyed his youtube channel a lot … Read more My 1st Game Jam – Wowie Jam!